DATE: 16/06/2024
TIME (GMT): 18:00
ERA: WW2
MAP(S): Utah Beach
TYPE: COOP
TEAMSPEAK: ts1.biaarma.com
GAME: Arma 3
EVENT: Official
AUTHOR(S): Aris Vuk and Lord for Brothers in Arms
SLOTS: 65 / 78
MEDICAL LEVEL: Advanced
MEDICS SETTINGS: Advanced
PREVENT INSTANT DEATH: Yes
LIVES: 3
DAMAGE RESISTANCE: 3
RESPAWN WAY: Respawn On Team
ENEMY DIFFICULTY: Medium
DOWNLOAD MODPACK: WW2 Version 35
RATING:
Utah, commonly known as Utah Beach, was the code name for one of the five sectors of the Allied invasion of German-occupied France in the Normandy landings on June 6, 1944 (D-Day), during World War II. The westernmost of the five code-named landing beaches in Normandy, Utah is on the Cotentin Peninsula, west of the mouths of the Douve and Vire rivers. Amphibious landings at Utah were undertaken by United States Army troops, with sea transport, mine sweeping, and a naval bombardment force provided by the United States Navy and Coast Guard .
The objective at Utah was to secure a beachhead on the Cotentin Peninsula, the location of important port facilities at Cherbourg. The amphibious assault, primarily by the US 4th Infantry Division and 70th Tank Battalion, was supported by airborne landings of the 82nd and 101st Airborne Division. The intention was to rapidly seal off the Cotentin Peninsula, prevent the Germans from reinforcing Cherbourg, and capture the port as quickly as possible. Utah, along with Sword on the eastern flank, was added to the invasion plan in December 1943. These changes doubled the frontage of the invasion and necessitated a month-long delay so that additional landing craft and personnel could be assembled in England. Allied forces attacking Utah faced two battalions of the 919th Grenadier Regiment, part of the 709th Static Infantry Division. While improvements to fortifications had been undertaken under the leadership of Field Marshal Erwin Rommel beginning in October 1943, the troops assigned to defend the area were mostly poorly equipped non-German conscripts.
D-Day at Utah began at 01:30, when the first of the airborne units arrived, tasked with securing the key crossroads at Sainte-Mère-Église and controlling the causeways through the flooded farmland behind Utah so the infantry could advance inland. While some airborne objectives were quickly met, many paratroopers landed far from their drop zones and were unable to fulfill their objectives on the first day. On the beach itself, infantry and tanks landed in four waves beginning at 06:30 and quickly secured the immediate area with minimal casualties. Meanwhile, engineers set to work clearing the area of obstacles and mines, and additional waves of reinforcements continued to arrive. At the close of D-Day, Allied forces had only captured about half of the planned area and contingents of German defenders remained, but the beachhead was secure.
The town played a significant part in the WW II Normandy landings because of its position in the middle of route N13, which the Germans would have used to counterattack Allied landings on Utah and Omaha Beaches. In the early morning of 6 June 1944, mixed units of the U.S. 82nd Airborne and U.S. 101st Airborne Divisions occupied the town in Mission Boston, making it one of the first towns liberated in the invasion.
The early airborne landings, at about 1:40 a.m., resulted in heavy casualties. Some buildings in town caught fire that night, illuminating the sky, and making easy targets of the descending men. Some were killed by the fire. Many hanging from trees and utility poles were shot.
At 5 a.m., a force led by Lieutenant Colonel Edward C. Krause of the 505th PIR took the town with little resistance. Allegedly, the German garrison was confused and had retired for the night. However, heavy German counterattacks began later in the day and into the next. The lightly armed troops held the town until reinforced by tanks from nearby Utah Beach in the afternoon of 7 June.
The 505th PIR of the 82nd Airborne Division will attack to capture the strategically important Town of Sainte Mere Eglise..
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