Operation Chim Chet

DATE: 23/07/2026
TIME (GMT): 18:00
ERA: Vietnam
MAP(S): Dong Giang
TYPE: COOP
TEAMSPEAK: ts1.biaarma.com
GAME: Arma 3
EVENT: Official
AUTHOR(S): Doctor
SLOTS: 64 / 78

MEDICAL LEVEL: Advanced
MEDICS SETTINGS: Advanced
PREVENT INSTANT DEATH: Yes
LIVES: 3
DAMAGE RESISTANCE: 4
RESPAWN WAY: On Team
ENEMY DIFFICULTY: Hard
DOWNLOAD MODPACK: Vietnam V22
RATING:

The mountains and valleys of Dong Giang have become another contested corner of the war in Vietnam. American forces have pushed deeper into the region, establishing a growing presence along the roads, settlements and high ground that connect the scattered communities of the interior. Patrols move through the countryside searching for signs of Viet Cong activity, while helicopters pass overhead and distant artillery reminds the population that the enemy’s reach extends far beyond the perimeter of any single position.

To the Americans, Dong Giang is a place to be controlled. To the Viet Cong, it is home.

The Viet Cong are a locally raised guerrilla force operating within familiar territory. These fighters are not a conventional army assembled for a decisive battle. They are villagers, farmers, labourers and local cadres who know every path, ridgeline, field and treeline in the region. They understand where the ground rises sharply, where movement becomes difficult and where a patrol can pass within metres of a concealed fighter without ever knowing that it was being watched.

They face an enemy with overwhelming superiority in weapons, communications, mobility and supporting firepower. American units can call upon helicopters, artillery, heavy weapons and trained reinforcements. They have established defensive positions, search large areas and respond rapidly when contact is reported. In a prolonged engagement, that advantage will become increasingly difficult to overcome.

The Viet Cong do not fight on American terms. The mission will centre upon guerrilla warfare, concealment and controlled aggression. Moving through the jungle without presenting the Americans with a clear front line or a single formation that can be identified and destroyed. The terrain will provide protection, but only to those who use it carefully. Movement across open ground, unnecessary gunfire and poorly chosen positions may expose fighters to an enemy capable of responding with devastating force.

Everything will depend upon surprise. American forces may control the roads, patrol routes and defended positions, but they cannot watch every approach at once. They cannot know which section of jungle conceals movement, which distant figure is a civilian and which seemingly empty hillside is being observed. The Viet Cong seek to create uncertainty, forcing the enemy to question every movement and react to threats that may disappear before a response can be organised.

EVENT GALLERY

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Viet Cong

Main Force HQ (M-HQ)

Force Commander
UniPlay
Force Deputy Commander
Force Doctor
bulia
Force AT/AA
YourDoctor

Regional Force 1 (RF1)

VC Regional Leader
Abramusas
VC (Machinegunner)
SpeedKing
VC (Machinegunner)
Bugs Bunny
VC (MG Ammo)
Kaczomen
VC (Doctor)
Hunter

Local Force 1 (LF1)

VC Leader
Bobi
VC (Assault)
Patch
VC (Assault)
VC (Assault)
Szopix
VC (Assault)
Solo
VC (Veteran) [TL]
fresh ziomal
VC (Marksman)
hampter
VC (Assault)
Ergones
VC (Assault)
Zero
VC (AT)
Magnum
VC (Assault)
Toms
VC (Assault)
Exillius

Local Force 2 (LF2)

VC Leader
Psion
VC (Assault)
Alice
VC (Assault)
RasaDeDam
VC (Assault)
Zvuk
VC (Assault)
Chewie
VC (Veteran) [TL]
Mauser
VC (Marksman)
gog
VC (Assault)
Priestess
VC (Assault)
Tole
VC (AT)
Gillette
VC (Assault)
Vlay
VC (Assault)
angle

Regional Force 2 (RF2)

VC Regional Leader
Bio
VC (Machinegunner)
Mini
VC (Machinegunner)
CombatWombat
VC (MG Ammo)
Yotza
VC (Doctor)
Usagi

Local Force 3 (LF3)

VC Leader
Heinrich
VC (Assault)
VC (Assault)
VC (Assault)
VC (Assault)
VC (Veteran) [TL]
VC (Marksman)
VC (Assault)
VC (Assault)
VC (AT)
VC (Assault)
Nebula
VC (Assault)

Local Force 4 (LF4)

VC Leader
Luanmh
VC (Assault)
LooNeY
VC (Assault)
VC (Assault)
VC (Assault)
kilaaa
VC (Veteran) [TL]
Kenway
VC (Marksman)
Berkin
VC (Assault)
T1MOROS
VC (Assault)
Malkav-X
VC (AT)
Spud_2137
VC (Assault)
Bloodica
VC (Assault)
Blind

Mortar Team (MT)

Mortar Commander
John
VC (Mortarman)
Dr. Lexus
VC (Mortarman)
el hamptero
VC (Mortarman)
Zex

US Forces

Reaper Gunships

Flight Commander
Kofeina
Co-pilot
Henki
Pilot
Spud
Co-pilot
Murdock
Pilot
Bismarck
Co-pilot
Sebastian
Pilot
Mo
Co-pilot
niceguyphil

Electronic Warfare Team

Electronic Warfare Commander
W.Jarvis
Electronic Warfare Operator
Imbalance
Electronic Warfare Operator
Orbit
Electronic Warfare Operator
Louis_Bolgarov
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