DATE: 06/02/2025
TIME (GMT): 19:00
ERA: Vietnam
MAP(S): Lowlands
TYPE: COOP
GAME: Arma 3
EVENT: Official
AUTHOR(S): Doctor for Brothers in Arms
SLOTS: 59 / 72
MEDICAL LEVEL: Advanced
MEDICS SETTINGS: Advanced
PREVENT INSTANT DEATH: Yes
LIVES: 3
DAMAGE RESISTANCE: 5
RESPAWN WAY: Respawn on Team
ENEMY DIFFICULTY: Hard
DOWNLOAD MODPACK: Vietnam
RATING:
The loyalty of ARVN forces in the Quang Ngai province of Vietnam is hanging in the balance. US president Johnson has just entered office, his campaign based on ending the war. ARVN forces are terrified that US funding, equipment, and training may soon be pulled from under them. With this threat hanging over them, the local ARVN commander has been identified by US intelligence agencies, as making contact with the PAVN. CIA agent Major White has been sent from Washington to convince the ARVN commander to stay on the right side. With this in mind a MACV SOG unit has smuggled a large quantity of cash into the provide, disguised as boxes of beer, to bribe the commander. However, agent White has also arranged for an informant to collect compromising information on the commander to be left nearby should the bribe not be enough.
16th Infantry regiment's Easy Company has been tasked with providing security for Major White while he collects the bribe and blackmail information, and to keep him safe during the meeting with the local commander. Also attached to the security detail is a small close-protection team from 18th Military Police Brigade responsible for guarding Major White, a Huey gunship, a mortar team, and an armoured element consisting of an APC with multiple mounted miniguns. A recon section from the 16th infantry regiment has also been deployed to reduce the risk of Ambush from any PAVN or VC forces in the area.
A local interpreter has been contracted to translate for the meeting, a requirement of the local commander. While the local commander speaks perfect English, being educated at Oxford university, out of principle he refuses to speak English to Americans. Before collecting any of the other required materials, the interpreter must be picked up from a nearby village and kept safe until the meeting.
**DISCLAIMER**
If agent White dies, the mission is over, he MUST survive.
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